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Step
1) After you have your object
selected, then go into the pivot point area on object's numeric display.
Here is where you define the objects a pivot point. Normally, the objects
pivot point is the center of the object where X=0, Y=0, Z=0.

Here I define an offset
of 30 on the X axis

Here is the cone that I am going to replicate. It is 30 x 30 x 30 in
size
Step
2) Open the "Scatter / replicate objects" dialog from the
edit menu.
a)
Set the number
of copies you want to make on the circle.
b) Set the rotation degrees (Z degrees).
c) Select OK.
The Scatter / Replicate dialog with settings.
Your
done. Here are the final pictures.

Here are previews of the replication

Here is a render with cones in a union
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